Download the soundtrack, if you if you do not already have the installer for the latest version, from the downloads page. Alternate GUI Samples. How many have checked out the total overhaul mod for X3 Litcube's Universe and its counterparty Mayhem? - 25% of all pirate ships (not from missions) will be randomized from all ships to emulate the effects of ship piracy. 4. Also included are various lens effects that can be turned on or off at your discretion. - Added civilians, traders to the Yaki and beefed up their economy. If I remember correctly, it has a lot of compatibility issues with post 1.0 releases, but I could just be making that up, I have bad memory. LU, Litcube's Universe is a complete overhaul. - Mandalorian Arms Dealer (gamestart)- Starts with much more money- Now starts with loads of freight across the three starting ships to begin production- Starts with all surrounding sectors revealed, making it easier to find suppliers for your factories, - Wealthy Separatist (gamestart)- Start with 50M credits- Player ship is now a Sheathipede- Start with Munificent, 2 longhorns, and 4 vulture droids, - Black Sun Outlaw (gamestart)- Old gamestart deleted- Start with neutral relations to pirates, -2 relations to all other races- This means they won't shoot on sight, but they won't sell anything and will go hostile if you enter their core sectors- Start with underequipped M6 and fighters, - Removed gamestart: New Republic Admiral, - New Gamestart: New Republic Merchant (easy)- Start with 3 TS ships- Start with various trade goods to sell- Start with multiple sectors fully explored for trading, - Deleted gamestart: Imperial Remnant Warlord, - New gamestart: Ambitious Scrapper 2 (Imperial Remnant)- Lambda shuttle (TP) with no upgrades- No starting money or satellite- Neutral to all races, -2 with rebels, new republic, * Added bioscanner and cargo lifesupport for sale in Queen's harbor, * Moved the CIS orbital weapon platforms farther away from the Jedi Survivor gamestart's starting position so you aren't being shot at immediately, * Added a CIS Large OWP to Heaven's Assertion to hopefully pervent the sector from becoming pirate-infested, * Fixed all CIS NMMC Mining bases from being Republic-owned, so now the NPCs shouldn't be trying to destroy their own stations, * Fixed CIS shipyard in Duke's Domain not selling the full CIS ship roster, - Added factories for sale by the Old Republic for the MAML/PRG weapons as well as all the intermediate products needed to make them, - Akeela's Beacon now has a north Xenon border (thanks Purls! This will be fixed as I add more ships. There are 21 gamestarts in total, allowing you to play how you want. It is generally a bit harder than SWLU. PSCO1 is a continuation of the ITS cockpit. ), - Capital ships now only dock fighters internally, not corvettes (Acclamator is the only exception)- DP-37 (all variants)- Star Destroyer I-1- Star Destroyer I-2- Nebula Star Destroyer- Imperial Escort Carrier- Venator Star Destroyer- Legacy Star Destroyer, - Vanilla ships removed from NPC usage:- Yaki Susanowa- Teladi Peregrine- Yaki Ryu, - Docking rework for generic shipyard model (OTAS shipyard, Pirate shipyard, etc)- Only docks 4 capitals now- Dockpoints lowered, this should fix collisions when NPC ships undock, - More appropriate cockpit textures for all Imperial/Remnant ships M6 and up, - New cockpits for some Xenon ships: N, M, L, LX, P, I, - Venator Star Destroyer docking rework; 1 external dock for a medium ship in lower hangar, fighters only use side hangars, - Old Republic Station docking reworked from scratch, now docks infinite medium ships and 2 capitals (and actually works), * Fixed Zenith Sentinel and Zenith Raider (Old Republic M2) wrong cargobay minimum value, - Shifted the center of mass for the "Tansarii" station (pirate bases) so lasers will actually hit it, - Added animated shield to unused hangar on the Neutron Bulk Cruisers, - Replaced Skipray Blastboat model with a new one that is more optimized and lag-free to reduce stuttering, - Fixed broken turret on the Sith Scimitar, - New lighter texture for Republic Acclamator variants (Imperials keep old texture), - Assault Frigate Mk. This means you can happen across Empire/Rebel battles in the universe as well as Republic/Separatist. Star Wars X3ap Mod; X3: Albion Prelude (shortened to X3AP), is a space trading and combat simulation video game developed and published by Egosoft. - "Mothership Mod": This mod allows you to use any capital ship as a mobile shipyard. The guy who makes PSCO1's Cockpit Mod is the same guy who made that mod. Or sign in with your social account: Link to Star Wars LU (SWLU) by selecting a button and using the embed code provided, EvoTweaker v7.1 Community ModPack & Launcher. With all respect to Litcube's work, the gate "globs" have always annoyed me just a bit. Read and follow the installation guide carefully. X³: Reunion, X²: Die Bedrohung, X-T und X-BTF - Technische Unterstützung Hier ist der Ort für Fragen bei technischen Problemen mit X³: Reunion, X²: Die Bedrohung, X-Tension oder X-Beyond The Frontier. Litcube's Universe is a catchall type mod for X3:AP that adds a ton of content and updates basically every script in the game in some way. Each mod has their own charm. The guy who makes PSCO1's Cockpit Mod is the same guy who made that mod. The cockpits added are mainly those from X², but for Argon ships 8 new cockpits have been designed and included. - NPCs mostly don't care if you kill other factions in their territory now. Created by Purls. I know exactly what they are saying. Each mod has their own charm. He links to the original mod in the link you provided. It is the fifth game in their X series. AL lib: (EE) AddFileEntry: Failed to load /usr/share/openal/hrtf/default-48000.mhr Post article and help us achieve our mission of showcasing the best content from all developers. LU, Litcube's Universe is a complete overhaul. - Each star wars faction is assigned to a specific X3 faction, and their NPCs will use star wars ships except for a few exceptions where they still use vanilla ships. Created by Argonaut0201 (aka Rice Vessel). This small patch will restore Vanilla's combat balance, with faster-firing and slower lasers to bring SWLU back to that classic X3 feeling. SWLU is a mod for X3AP Litcube's Universe 1.7.2 built from the ground-up using ship assets from Mikhail Skatchkav's Star Wars Reborn Mod for X3AP. - Massive overhaul of the mobile mining system to make it a true passive income cash explosion. - MARS for LU: Many expansions for Litcube systems, such as MLCC. - Countless other quality-of-life adjustments, such as SETA not disengaging when you move the mouse or navigate menus. AL lib: (EE) AddFileEntry: Invalid header in /usr/share/openal/hrtf/default-44100.mhr: "MinPHR02" I'm taking up my old coding hobby again and learning to mod X4. - Some ships like the Delta-7 Jedi starfighter have many color variants available. - Galaxy in Chaos: Original map set in the Star Wars universe. XDownloads - Download hosting for mods of EGOSOFT games. There are many add-on mods and scripts available for SWLU, and these can be found on the SWLU Discord. Figure that out.... and it looks phenomenal too. Please reach out on the Discord to further discuss it. Litecube Universe. - Clone Commando (gamestart) marines now start with their combat skill at 4-5 stars. Created by Argonaut0201 (aka Rice Vessel). - Repair ships. Chaff amount displays by the missile loadout on the HUD; NOTE: TrixX's GUIs are only available through the separate GUI installer available on the download page. They are basically cool-looking equipment docks. You will see familiar sectors that align with all the Star Wars planets in their proper locations. - Vanilla balance: A lot of people don't like LU's slow-firing "shotgun" lasers that are too fast to dodge. This is how I would like a X3 game to be. Thus, there are only certain mods that work with SWLU. Created: 26-02-2012 Version: Author: eMYNOCK ... Litcube's Saturn Complex Hub. PSCO1 is a continuation of the ITS cockpit. Install the base mod to your new clean install main folder (i.e. Livestream on twitch.tv/gogcom of the first 2 hours playing with Mayhem mod. All ships have had their thruster effects, camera positions, and gun placements fixed or tweaked in addition to the many gameplay changes that come with LU. SRM (Ship Rebalance Mod) has some cockpit mods, with and without HUDs/glass/reflections. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. - Smart Turrets, Salvage Commands, Mineral Courier, Mk.3 Improvement Reloaded, Satellites Monitoring, and Marine Repairs: These mods make the game just a little easier and can vastly improve your quality of life. Well i have been playing Xtended overhaul mod for it which i praised a lot in past but there is newer one and much more robust and "better" overhaul called. With the permission of the original authors, I have repackaged a couple mods for easy use in LU, replacing the globs with ringless gates and colorful variants of the gate horizon. Check out the "addons" tab here on ModDB. Litcube's Universe Export/Import Package V2.2.6 Change log A rebalance of the vanilla game. Install the base mod to your new clean install main folder (i.e. It has its own map that resembles the star wars galaxy and is set in the Galactic Civil War. Download the soundtrack, if you if you do not already have the installer for the latest version, from the downloads page. Alternate GUI font: Ubuntu font for X3 - Copy the content of the ZIP file to your X3 folder, NOT into the addon directory (works with all versions and mods for X3!). C:\X3). This mod is still in development and testers are needed. It's my labour of love, 7 years in the making. Yes, GIC is a bit more lore-friendly than the base SWLU. There is a gamestart that puts you in a secluded sector with access to all guns, missiles, shields, and star wars ships in the game along with target practice, 2 billion credits, and a god-mode ship that can use any weapon. Litcube's Universe is a complete overhaul mod for X3:Albion Prelude. He links to the original mod in the link you provided. x3 - Litcubes Universe Mayhem Mod Ep 1Where we can take over the galaxy in this long term empire mod to x3 All-new game starts too. There is no jump drive, because in a game of turf war, being able to instantly teleport your ships makes no sense. We suggest you try the file list with no filter applied, to browse all available. Some guys made a mod to create the Star Wars scenarios, with races, ships, fleets and everything like in Star Wars. - Battle Sectors: Head over to Heretic's End and Duke's Domain for battles featuring endless waves of fleets just throwing themselves at each other. The cockpits added are mainly those from X², but for Argon ships 8 new cockpits have been designed and included. This makes pirate encounters more interesting. My game and learn a new language well as Republic/Separatist autojump x3 litcube cockpit mod for all guns to for... Faction of assimilators that gradually takes over the galaxy at a very slow pace items, ships, and can! 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